Speaking of passing, the variety here is excellent. You can call for a 1-2 pass, but you don’t need to do it all the time. As Manchester United’s Ander Herrera receives the ball from Angel Di Maria in the middle of the park, the Argentinian immediately sprints into the space behind a defender and looks to receive the ball again. Instead of standing still waiting for the triangular hat of responsibility to appear above their head, players will dart into space of their own accord. The Fox engine greatly improves the effectiveness of your AI team-mates too. Don’t expect to see Per Mertersacker dancing his way upfield too often. The new PES ID system ensures that players only do what they would in real life. Of course, there are still special moves in here, but only the likes of Ronaldo, Neymar and co. The close control means you can feel confident about keeping the ball even with a defender breathing down your neck. This means that in PES 2015, you don’t have to execute trick stick swirls and slashes to beat a man – instead, you go around the opposition by pushing your player in a direction that catches the tackler off-balance. It’s not about unrealistic pirouettes and rainbow flicks – they’re left on the bench. Konami’s Fox engine (also used in Metal Gear Solid 4) realises its full potential on current-gen machines and delivers the type of slick football that fans of the real sport salivate over on a weekly basis. Having skipped a PS4 and Xbox One release last year, developer PES Productions used the time wisely and focused on the one thing that matters most: the on-field action.
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